AI Insights · Timothy · July 2024
Top 5 Boat Games Performance in Belgium, Q2 2024
Explore the performance of the top 5 boat games on a unified platform in Belgium during Q2 2024, focusing on trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 boat games on a unified platform in Belgium showcased varied performance trends in terms of downloads, revenue, and weekly active users.
Battle Warship: Naval Empire from Magic Prime Group Limited experienced a notable decrease in revenue throughout the quarter. Starting at approximately $2.2K in the first week of April, revenue saw a decline, dipping to around $216 by the end of June. Downloads were minimal, with only a few spikes, such as 5 downloads in the first and last weeks of April.
My Cruise by EYEWIND LIMITED had a more dynamic quarter. Revenue began at around $498 in early April, experiencing fluctuations and ending at about $205 in the final week of June. Downloads showed a downward trend from 3.1K in the first week of April to 680 by the end of June. Weekly active users for My Cruise remained relatively stable, fluctuating between 6.5K to 7.3K throughout the quarter.
Virtual Regatta Offshore by Virtual Regatta displayed consistent performance. Revenue remained fairly steady, starting at $208 in early April and ending at $170 by late June. Downloads were consistent, averaging around 15-20 per week. Weekly active users hovered around the 3.9K to 4.1K mark, indicating stable user engagement.
World of Warships: Legends PvP from WARGAMING Group Limited showed some variability. Revenue saw peaks and troughs, starting at $95 in the first week of April, peaking at $366 in mid-June, and ending at $75 by the last week of June. Downloads were sporadic, with a notable peak of 272 in the first week of April and minimal activity thereafter.
Port City: Ship Simulator by Pixel Federation Games had modest performance metrics. Revenue fluctuated, starting at $159 in early April and ending at $70 by late June. Downloads were low, with a few peaks such as 75 downloads in the second week of April. Weekly active users showed a slight decline from 448 in early April to 318 by the end of June.
These insights are derived from Sensor Tower data. For more detailed insights and trends, visit Sensor Tower's platform.